Lowering Requirements to be Auto Ping Kicked?

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RNGesus
Posts: 46
Joined: Fri Feb 20, 2015 10:30 pm

Lowering Requirements to be Auto Ping Kicked?

Post by RNGesus » Thu Feb 26, 2015 9:30 pm

I see way to many users with 225+ Ping on a regular basis, and they are for sure the cause of most of the lag to be seen during busy hours.

Not sure why anyone whos ping is higher then 175 is playing on that server anyways all it is doing is making the game less enjoyable to the users with respectable pings.

Something really needs to be done about high ping users and the auto kick limit
Prepares to Sacrifice Rubber-Chicken to RNGesus

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sammy
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Joined: Sat Oct 18, 2008 12:16 am

Re: Lowering Requirements to be Auto Ping Kicked?

Post by sammy » Fri Feb 27, 2015 1:45 pm

this is what ive been telling everyone :roll:
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Ryan
Posts: 341
Joined: Fri Dec 26, 2014 4:48 pm
Location: phx arizona

Re: Lowering Requirements to be Auto Ping Kicked?

Post by Ryan » Fri Feb 27, 2015 2:40 pm

it should be put to 200.

Dead Man
Posts: 458
Joined: Fri Sep 19, 2014 7:26 pm
Location: 40 Cal Gaming

Re: Lowering Requirements to be Auto Ping Kicked?

Post by Dead Man » Sat Feb 28, 2015 5:01 am

I would say 150 LOL. When I had 2 servers like ohhhhhhh many years ago that is what I would set it up at. Only bad thing is that I thing allot of players that play have high pings. Like in L4D if to many people are in the server and than add in high ping players the server goes ballistics in lag. However I am not entirely sure if it is purely the players creating so much lag or if it is the mod itself that makes it so laggy as well.
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tomwzhere
Posts: 1922
Joined: Sat Jan 10, 2009 8:49 pm

Re: Lowering Requirements to be Auto Ping Kicked?

Post by tomwzhere » Sat Feb 28, 2015 11:07 am

Dead Man wrote:I would say 150 LOL. When I had 2 servers like ohhhhhhh many years ago that is what I would set it up at. Only bad thing is that I thing allot of players that play have high pings. Like in L4D if to many people are in the server and than add in high ping players the server goes ballistics in lag. However I am not entirely sure if it is purely the players creating so much lag or if it is the mod itself that makes it so laggy as well.
We used to have it at 150, but people complained asking to raise it up. Sammy then rose it to what it is now.

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